Sunday, 7 November 2010


My name is Christopher Murray. I’m a video game programmer, developer and designer and I primarily use the GML (Game maker language) coding system, first written my Mark Overmars. I have used the language to build countless games over the last 5 or so years. Over this time I have started to build a reputation and have worked on projects in the past as a lead programmer. I specialised in 3D design, focusing on the level design and aesthetics of a 3D environment. I am also skilled in the use of Hammer Editor for the source engine and have worked on several maps in the past.

To the right you will find a list of projects I have worked on in the past as well as samples of my work in game design, 3D level design and video editing.

I have also built several pieces of software on my own, one of which became free at the end of last year, and through .bittorrent reached several thousand downloads.

Among projects I have worked on, I was required to create and online system from scratch, to which I built one of the first online systems to successfully use IP addresses to connect to other players via a lobby using GML. I have worked on both free and paid jobs.


Additional contact information available upon request.